Pokémon Go, the augmented reality game, has reportedly suffered a major DDoS attack which prevented US and European gamers from accessing it for most of Saturday. Stephen Gates, chief intelligence research analyst at NSFOCUS, reacts:.
"Organisations that provide this type of online gaming experience must expect to come under the crosshairs of DDoS attackers. A comprehensive plan to defeat DDoS attacks should be implemented before going live! Hybrid cloud and on-premises defenscs can easily defeat these attacks.
In the world of online gaming, the motivations for DDoS attacks come in several flavours. Notoriety is always at the top of the list. DDoS for ransom is a likely second. However, most don’t expect an attack motivated by competitive advantage. If everyone is playing Pokémon, do other gaming providers suffer?
Online gaming providers must understand that “availability” is the foundation of the online gaming experience. Take away availability, and so much for the experience."